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Advanced [show]


Igden Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He carries a battered longsword and tarnished nunchaku as well. His silver hair is heavily combed to the left. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Gnomish conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and regain custody of his son

Ideals: Fighting, Disciplined. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Igden Nackle, Male Gnome Aristocrat 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 34 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)19 (+4) 12 (+1)10 (+0)
Skills Investigation +9, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant, Druidic, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a white costume with the symbols of the four houses of cards on her torso, and is pretty ugly. Her black hair is unkempt and raggedy. Her green eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Merla Porridgepot, Female Halfling Druid 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Portia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her red hair is well kept. Her amber eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a pair of adventurers, Portia grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She got away from her former life and has fallen to alcoholism.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Addict. Bonds: Adventurer. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Portia Wildcloak, Female Halfling Fighter 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. 4 Antitoxin.


Social Check DCs


Emen Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears white trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She has violet eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Emen Marlowe, Female Half-Orc Bard 14
Medium (5'3") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 87 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Iolite (50 gp). Jasper (50 gp). Freshwater pearl (10 gp). Banded agate (10 gp). Amethyst (70 gp). Rhodochrosite (10 gp). Chrysoprase (50 gp). Lapis lazuli (10 gp). Jasper (50 gp). Pink pearl (70 gp). Hematite (10 gp). Chalcedony (50 gp). Pink pearl (70 gp). Jade (70 gp). Tiger eye turquoise (10 gp). Jacinth (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Slave, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Fallond Helcral, Male Dwarf Fighter 7
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: Red spinel (150 gp). Sard (40 gp). Sard (40 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fitting clothing which further accentuates her frame. She keeps her black hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Myria studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Myria Kettlewhistle, Female Halfling Monk 5
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Werydd Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the north; and she desires power and/or immortality

Ideals: Entrepeneur. Bonds: Immigrant, Nature, Adventurer, Family. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Werydd Balderk, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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