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NPC Generator

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Advanced [show]


Audhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a brown and grey handkerchief worn on her left side. She wears her silver hair up in a very large beehive style do. She has brown eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also hits on women, regardless of circumstances.

History: From birth she was tutored by a cruel and relentless mentor. She moved out west to avoid the crime she committed. After a long history of fighting, Audhild and her spouse have recently divorced.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Has a crush, Mentor. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Audhild Thrahak, Female Dwarf Fighter 10
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 84 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +3

Possessions: 2300 gp.


Social Check DCs


Stacee Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'8", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. In her 14th year, her parents were killed by a gnolls raid, leaving Stacee alone in the world. After a stint in an orphanage, she was adopted. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge

Flaws: Lazy, Disease. Bonds: Enemies, Adventurer. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Stacee Tosscobble, Female Halfling Ranger 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp. 3 Holy water.


Social Check DCs


Naamah Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her hair is dark red and very short. She wears large thick round spectacles.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Naamah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: To protect her home; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Job, Guardian. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Naamah Clever, Female Tiefling Bard 2
Medium (4'8") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)18 (+4) 9 (-1)17 (+3)
Skills Acrobatics +0, Religion +6
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 360 gp. 1 Healer’s kit.


Social Check DCs


Trym Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. Her black hair is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes are passionate and lively.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a plains tribe. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and she is content

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Nature, In love, Guardian. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Trym Greenleaf, Female Halfling Aristocrat 7
Small (3'0") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 15 (+2)16 (+3) 8 (-1)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran, Undercommon
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Euphemia Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a robe, a symbol of luck around her neck, and a sword on her belt. Beneath her clothing is a huge mess of scar tissue. She has slicked back silver hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Slave, Nature. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Euphemia Littlefoot, Female Halfling Paladin 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He keeps his long white hair kept up in a rat tail. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Slave Trader profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. Anselm was born on a far eastern plains where he grew up under the tutelage of his father, an expert Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Anselm Marley, Male Human Rogue 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 15 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 8 (-1)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chaedi Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'7" northern woman, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her chestnut hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of northern immigrants she idolized her father. Her psionic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by illithids. Chaedi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Chaedi Liadon, Female Half-Elf Rogue 3
Medium (4'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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