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NPC Generator

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Advanced [show]


Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Vondal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Vondal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vondal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Vondal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Weaver

Voice: American accent

Attributes [hide]

Vondal Silveraxe, Male Dwarf Rogue 4
Medium (4'4") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Dain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man prefers to wear grey pants and tee shirts. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Healer again; and he is unsatisfied with his job

Ideals: Logical. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Dain Hammerstone, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 600 sp. 1 Superior lock.


Social Check DCs


Trail Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are amber and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Athletic, Optimist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Trail Treat, Male Tabaxi Monk 6
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leucis Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is physically well-built. His purple hair is long and unkept. He has a dull look in his gold eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a giants raid, leaving Leucis alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many giants want him driven away.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Leucis Death, Male Tiefling Warlock 11
Medium (6'5") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 18 (+4)11 (+0)
Skills Nature +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Elven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 3200 gp.


Social Check DCs


Egelina Langston, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a weathered and beat up set of banded mail beneath an oversized grey coat. She keeps her auburn hair in a flapper bob. Her fierce hazel eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She also has developed a complete distrust of the Fortune-teller profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: She is unsatisfied with her job.

Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Egelina Langston, Female Human Adept 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Arha Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is well dressed, constantly wearing a black suit, yellow shirt, and brown tie. Sporting a black mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: Overbrimming with self-confidence, Arha isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She invites people to come help in her community garden.

History: Arha lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has decided she is irredeemable.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Arha Alton, Female Half-Orc Cleric 5
Medium (4'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


Isabella Adley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her mother raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Bonds: Attractive, Religious, Nature. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Isabella Adley, Female Human Monk 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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