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NPC Generator

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Advanced [show]


Andraste Hanali, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Jeweler does. She wears a colorful flower in her chestnut hair. Her eyes are blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her father raised her in a mountain cabin. She worked as a nervous Jeweler and found it very stressful. She became a Jeweler soon after.

Motivation: To be a Ruler again; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Attractive, Nature. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Andraste Hanali, Female Elf Monk 10
Medium (5'1") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 32 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Holimion, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is bristling with hidden weapons, mostly quarterstaffs and bows. She wears her auburn hair up in a very large beehive style do. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. Claira was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Claira decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Claira Holimion, Female Elf Warlock 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 10 pp. 1 Smokesticks.


Social Check DCs


Odo Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a brown suit. His auburn hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: Odo was born in the north. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He has drifted from career to career and currently works as a Bookbinder.

Motivation: He'd like to take his coworkers down a peg; and to be a doctor again

Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Odo Walpole, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his mace, he is not a threatening figure. He has a white handlebar mustache and slicked back white hair. His fierce hazel eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Spy, Shane learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and to be a crown-heir again

Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Shane Addington, Male Human Paladin 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 80 gp. Chrysoprase (30 gp).


Social Check DCs


Naill Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy golden hair. He has several tiny sapphire earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Fighting, Professionalism. Bonds: Attractive, Rich, Nature. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Naill Ilphelkiir, Male Elf Fighter 4
Medium (5'1") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lilith Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has styled her red hair well, parting it to the left. She wears large thick round spectacles.

Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south to a Laborer, Lilith learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Secretive. Bonds: Job, Rich. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Lilith Ecstasy, Female Tiefling Ranger 6
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Creega Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned female wears just a black suit. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Creega enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Barber and found it very stressful. She has achieved small success as a Barber.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Poor, Job. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Creega Cotton, Female Half-Orc Warlock 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Tiger eye turquoise (16 gp). Azurite (16 gp). Obsidian (16 gp). Jasper (40 gp).


Social Check DCs

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