Korinn Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman sports black clothing, slightly heavier than average wear. She wears a deerstalker hat to hide her balding. Her eyes are a pleasant gold.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.
History: Korinn lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and she is not mentally stable, and does not behave rationally
Flaws: Depressed, Impulsive, Antagonistic, Insane. Bonds: Family. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Gunter Stanford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear grey pants and tee shirts. He is an epitome of beauty. His silver hair is cut short. His amber unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Mentor. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 300 sp.
Vanuath Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs, and is pretty ugly. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor, Religious. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. Chrysoberyl (130 gp). Red garnet (130 gp). Smoky quartz (50 gp). Rose (50 gp). Tiger eye turquoise (8 gp). Moss agate (8 gp). Chrysoberyl (130 gp). Red garnet (130 gp). Malachite (8 gp). White pearl (130 gp). Banded agate (8 gp). Peridot (50 gp). Jasper (50 gp). Hematite (8 gp). Malachite (8 gp). Chrysoprase (50 gp). Chrysoprase (50 gp). Chrysoberyl (130 gp). Black opal (700 gp). Brown-green garnet (130 gp). 1 Medium magic item.
Cask On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His fur is white, silky, and of moderate length. His eyes are a pleasant green.
Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small forest village. He has had some formal singing training, and achieved minor success. He was granted martial powers by his dying sister.
Motivation: Money/treasure.
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp.
Tiaathque Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'9". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a bastard sword. With wild blonde hair. Her eyes are likewise brown.
Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Tiaathque grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: Further expansion of business; and she's looking for her big break
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Golden pearl (50 gp). Deep blue spinel (900 gp). Red-brown spinel (50 gp). 1 Breastplate. 1 Chain shirt. 1 Full Plate. 1 Full Plate.
Three Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her black fur is smooth and relatively long. Her yellow eyes dart from person to person.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy and tries to find solutions quickly.
History: Three was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 6 years.
Motivation: Wants to raise her children well; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Lazy. Bonds: Job, Religious, Family. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 300 sp.
Therai Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair is braided into rings. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Antagonistic, Fearful, Mundane. Bonds: Rich. Occupation: Fisher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1300 gp. Gold and topaz bottle stopper cork (1400 gp).
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