Morthos Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large green mantle and cape that has been intricately interwoven into his tan robe. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling red eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.
History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Cynical, Selfish, Disease. Bonds: Poor, Enemies. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 21 (+5) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +5
Possessions: 12000 gp. Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Jeweled gold crown (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Delg Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful, Insane. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Lavinia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. She wears a Stetson hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a white middle class family as the only child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is content.
Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic, Mundane. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 130 gp.
Rathkran Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His green crest is braided into rings. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Rathkran hails from a village terrorized by brigands. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Sage.
Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally
Flaws: Forgetful, Insane. Bonds: Job, Enemies. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 8000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yurgunn Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and muscular, this western woman wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her red hair is wavy and long. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Calm and collected, she is a well trained Miner. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Miner job and began her own company from there.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new miner responsibilities is difficult
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 2000 sp. Old masterpiece painting (600 gp). Silver ewer (20 gp). Brass mug with jade inlays (400 gp). 1 Masterwork studded leather.
Aelar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He prefers to wear tan pants and tee shirts. He has a hunchback. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Aelar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1000 sp.
Ermina Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). Her golden hair is slicked back into a classic pompadour. Her violet eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Half-Orc culture. She has a habit of throwing herself into exceedingly dangerous situations.
History: Ermina was born with her mother's beautiful face. After coming to the age of reason, Ermina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: To prove her worth to the world; and a strong sense of loyalty to half-orc people
Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Attractive. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
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