Guy Blythe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears grey cloth garments or leather armor. His hair is blonde, silky, and of moderate length. He wears a mask on his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Logical, Fighting. Bonds: Attractive, Poor. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 70 gp.
Frederick Birkenhead, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant gray.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He uses divination through singing.
History: The child of a Fisher, who enjoyed hunting, Frederick was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted martial powers by his dying sister.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Nature. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 390 pp. Old masterpiece painting (2300 gp).
Adran Liadon, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large blue jacket and is in decent physical shape. With bright blonde hair and a scraggly beard. His ears are large.
Personality: He hates giants. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Has a crush. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 11)
Armor Class 15
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d8-1, Ranged +9 / 3d8+5, Grapple +5
Possessions: 500 gp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thiala Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to make people angry or surprised. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Thiala was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Thiala's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Thiala and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2100 sp.
Carrie Berevan, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. His violet eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Carrie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Carrie took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Drusilia Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a violet and black handkerchief worn on her right side. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are likewise gray.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As long as the job gets done she does not care how it got done.
History: Born in the west her family was never financially stable. She helped her father out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and wants her loneliness to end
Ideals: Joker, Professionalism. Bonds: Poor, Job, Has a crush. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 3 (-4) | 9 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. Red-brown spinel (100 gp). Red spinel (100 gp). Jet (100 gp). 1 Darkwood Shield.
Galinndan Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He carries with him a set of shortbows on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. When Galinndan reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galinndan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush
Ideals: Fighting, Justice. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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