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NPC Generator

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Lilith Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blue hair is lengthy. Her eyes are red.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a Gardener, her father struggled to pay the bills. Lilith liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels that her past leaves her morally obligated to help; and her religion dominates her actions

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Lilith Chaos, Female Tiefling Ranger 6
Medium (6'1") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30000 cp. Emerald (1600 gp). Sardonyx (40 gp). Rich purple corundum (1600 gp).


Social Check DCs


Pearl Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She tends to wear a large white jacket. Her long brown hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Pearl is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: To be a Spy again; and a deep hatred of dire rats

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Pearl Sunmeadow, Female Halfling Bard 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Malachite (15 gp). Chalcedony (70 gp). Black opal (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Fallond Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His silver hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Impeccable, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Fallond Bloodkith, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 15 (+2)6 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 380 gp.


Social Check DCs


Shanairla Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports golden long hair. Her brown unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She misses her home and complains about the freezing weather, even in summer.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Flaws: Disease. Bonds: Job, Immigrant, Slave, Rich. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shanairla Raethran, Female Half-Elf Druid 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Osco Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a blue coat with yellow slacks. He has a penchant for wearing a ring with an oversized amber on his left hand. His silver hair is kept up in a ponytail inside a deerstalker hat. He has several tiny amber earrings on each ear.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Tanner and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Rich, Guardian, Job, Adventurer. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Osco Brightmoon, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 7 (-2)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his nunchaku. His long white hair is drawn into a two foot long braid. His eyes are green.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism, Gifted. Bonds: Job. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Home, Male Human Expert 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Kelter was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a locksmith again

Ideals: Justice, Athletic, Impeccable. Bonds: Attractive, Job. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Kelter Warmwater, Male Halfling Druid 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 83 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)14 (+2) 11 (+0)14 (+2)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 400 gp. Coral (70 gp). Aquamarine (400 gp).


Social Check DCs

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