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NPC Generator

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Advanced [show]


Shedinn Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His green crest has been sun bleached extensively. He has gleaming, smiling gold eyes.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Server, but he got bored and became a Mortician. He has worked as a Mortician like his father before him.

Motivation: To be a Server again; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Job. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Shedinn Hshhsstoroth, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Arcana +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp.


Social Check DCs


Azza Power, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely black suit with blue socks and a vest with buckled shoes. Her black hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Cursed with a spirit at a very young age, Azza has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Azza Power, Female Tiefling Expert 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills Religion +5, Stealth +6
Senses Passive Perception 14
Languages Common, Terran, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Black pearl (800 gp). Blue star sapphire (700 gp). Amber (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her shortbow. Her black fur is smooth and relatively long. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Ploughman. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and to be a herbalist again

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Kite Wind, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Vadania Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. She has dyed her greying white hair a little too much giving a sharp white color. She tend to wears goggles to shield her eyes.

Personality: A skeptical and narcissistic woman, Vadania's first love is herself. Her second love is also herself. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Vadania was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Religious, Job, Rich. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Vadania Qualanthri, Female Half-Elf Ranger 8
Medium (4'11") Half-Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1400 gp. White pearl (110 gp). Rich purple corundum (1500 gp). Iolite (30 gp). Tiger eye turquoise (10 gp). White opal (1500 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries a battered greatsword and tarnished rapier as well. Her tied-back hair is chestnut. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. A freak accident while working with her Beggar father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Shy, Selfish, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: American accent

Attributes [hide]

Mara Leeming, Female Half-Elf Rogue 7
Medium (5'1") Half-Elf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp. Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Elegant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his yellow fur. His green eyes dart from person to person.

Personality: He can speak with the recently deceased. He has all his life been fascinated with poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He married young, but lost his spouse to illithids. He was granted psionic powers by his dying brother.

Motivation: Many illithids want him driven away; and he loathes his own lifestyle

Ideals: Athletic, Gifted, Artistic. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elegant Thunder, Male Tabaxi Cleric 15
Medium (6'4") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +6, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp. Golden yellow topaz (600 gp). Star rose quartz (60 gp). Golden yellow topaz (600 gp). Azurite (10 gp). White pearl (160 gp). Black star sapphire (700 gp). Peridot (60 gp). Aquamarine (600 gp). Violet garnet (600 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Rock crystal (60 gp). Deep green spinel (160 gp). Black pearl (600 gp). Rose (60 gp). Rose (60 gp). Alexandrite (600 gp). 1 Medium magic item.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Body Guard father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home.

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Guardian, Enemies. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Frouse Sympony, Male Gnome Rogue 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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