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NPC Generator

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Advanced [show]


Left-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has red fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Assassin in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Assassin.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Job, Rich. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Left-Handed Of Stars, Male Tabaxi Warrior 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)10 (+0) 9 (-1)17 (+3)
Skills Investigation +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. 1 Masterwork Light steel shield.


Social Check DCs


Oppleby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a large blue jacket. His whole body is exceptionally muscular. His hair is chestnut, silky, and of moderate length. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 3 years old his parents immigrated from the south. A freak accident while working with his Tanner father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Attractive, Rich, In love. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Oppleby Nopenstallen, Male Gnome Barbarian 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 158 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills History +7, Survival +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zook was raised in a hard working conservative environment. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zook was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Adventurer, Enemies, Criminal record. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Zook Nopenstallen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Percival Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a grey suit. He has styled his white hair well, parting it to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Fisher business at a young age. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and to be a animal trainer again

Flaws: Addict, Shy. Bonds: Attractive, Job, Family. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Atterton, Male Human Bard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp.


Social Check DCs


Gillyd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports auburn long hair. Her gray eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is frequently practicing swordplay.

History: Gillyd was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. After a long history of fighting, Gillyd and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Gillyd Torevir, Female Dwarf Bard 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)12 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 2000 cp. 2 Smokesticks.


Social Check DCs


Mialee Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is cut short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Mialee grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Adventurer, Attractive, Religious. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Mialee Mellerelel, Female Half-Elf Fighter 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, brown, dusty cloak. Her yellow fur is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 5 years old her parents immigrated from the east. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she feels kind of lost in life

Ideals: Athletic, Philantrophist, Logical. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Art In the Wind, Female Tabaxi Adept 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 7 (-2)16 (+3)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs

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