Uzza Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. She has blue hair. Her face is covered beneath a completely black helmet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She struck the Shoemaker job and began her own company from there.
Motivation: Expand her business; and balancing her hectic life and new shoemaker responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp. White pearl (100 gp).
Claira Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly blonde, has prominent grey streaks. She has several tiny opal earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Crown-heir profession.
History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur, Disciplined. Bonds: Rich, Job, Mentor. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7
Possessions: 1000 gp. Zircon (70 gp). Deep blue spinel (1100 gp). Chrysoprase (70 gp). Silver pearl (50 gp). Aquamarine (1100 gp). Sardonyx (70 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Brown-green garnet (50 gp). Clear bright green emerald (6000 gp). Brown-green garnet (50 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.
Trynnicus Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears just a green suit. His clothes are grease stained in places. His silver crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise red.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant, Mentor. Occupation: Healer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 113 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Celestial, Orc, Auran
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 220 pp. Tourmaline (130 gp). Deep blue spinel (500 gp). Zircon (50 gp). Deep green spinel (130 gp). Amethyst (130 gp). Zircon (50 gp). Azurite (10 gp). Deep blue spinel (500 gp).
Mreksh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue crest. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His blue crest is slicked back into a classic pompadour. His ears are large.
Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Flaws: Ugly, Selfish, Mundane. Bonds: Rich. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Alexandrite (1400 gp). Lapis lazuli (8 gp). Alexandrite (1400 gp). Blue quartz (8 gp). White opal (1200 gp). Chrysoprase (60 gp).
Agatha Carlton, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a long golden ponytail with little hanging trinkets. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of southern immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Fisher. She has achieved small success as a Fisher.
Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Immigrant, Job. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 4 (-3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 70 gp.
Sekhmet Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black collared shirt and brown skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her hair is cut close to her head. She has a dull look in her gold eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses divination through singing.
History: Born to a pair of adventurers, Sekhmet grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sekhmet took refuge in the old dungeon and found the beat up mace and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Dwarven compassion; and she desires power and/or immortality
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Adventurer, Nature. Occupation: Navigator
Voice: Russian accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
Korfel Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is kept up in a ponytail inside a feathered hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Miner again; and he's in love
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Has a crush, Rich, Job. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Moonstone (80 gp). Blue star sapphire (500 gp).
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