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NPC Generator

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Advanced [show]


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy auburn hair. He has gray eyes.

Personality: Overbrimming with self-confidence, Erias isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Erias Holderhek, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)14 (+2) 8 (-1)7 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. 2 Tanglefoot bags.


Social Check DCs


Hlin Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments

History: When she was but 8 years old her parents immigrated from the north. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by illithids. Hlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Someone believes her a fraud; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Enemies. Occupation: Layabout

Voice: American accent

Attributes [hide]

Hlin Strakeln, Female Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Marbas Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long black hair is drawn into a two foot long braid. He has gleaming, smiling gold eyes.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He has achieved small success as a Jeweler.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job, Criminal record. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Marbas Sly, Male Tiefling Bard 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Moss agate (15 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Griselda Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses like a well dressed Apothecary does. She sports auburn long hair. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Apothecary soon after.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Religious. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Griselda Tealeaf, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Mugrunden Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his dagger always slung over his shoulder. He keeps his red crest in a flapper bob. He has gold eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Gardener, Mugrunden learned a great deal about his father's area of expertise. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Optimist. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Mugrunden Gygazzylyshrift, Male Dragonborn Bard 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 180 gp. 1 Buckler.


Social Check DCs


Purban Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly black, has prominent grey streaks. This violet eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Purban Appleblossom, Male Halfling Warrior 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)8 (-1) 17 (+3)17 (+3)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Vistra Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears grey cloth garments or leather armor. Her whole body is exceptionally muscular. She wears a broad hat to hide her balding. She has several tiny jet earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Navigator and found it very stressful. She struck the Navigator job and began her own company from there.

Motivation: Further expansion of business; and she is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Rich, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Vistra Gorunn, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. 3 Smokesticks.


Social Check DCs

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