Millicent Enfield, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears many layers of old clothing at all times. She has a hunchback. Her red hair is braided into rings. Her eyes are amber and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in the south, but her parents moved at a very young age to the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Family, Immigrant, Nature. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 5000 cp.
Gunter Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. One day when Gunter was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his mother started working long hours to provde for them. He has never given up on his singing dream.
Motivation: Wants to have a good time and be beloved; and regain custody of his son
Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Family. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. Golden yellow topaz (700 gp). Zircon (20 gp). 1 Backpack. 1 Healer’s kit. 1 Silk rope.
Immeral Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is thinning but still full. He has several tiny jet earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Glassblower business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Athletic, Optimist. Bonds: Attractive, Rich, Job. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 3000 sp.
Jelenneth Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is knotted and matted. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Gifted, Justice. Bonds: Attractive, Criminal record, Slave. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Melee.
Pûg Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a white coat over a pastel low-cut shirt, and a broad hat upon his head. His right leg appears badly burned and disfigured. His brown hair is lengthy. His half smiles and amber eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is a bit of a kleptomaniac.
Flaws: Emotional. Bonds: Attractive, Criminal record, Rich. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 13 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 4 (-3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Pallabar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He works hard and plays hard.
History: Pallabar was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: He feels the way he acts is they only way to get by in the world; and he would like to get married and retire
Ideals: Pacifist, Impeccable. Flaws: Hedonist. Bonds: Attractive. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (700 gp). Chrysoprase (50 gp). Zircon (50 gp).
Right-Handed Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a pastel and black handkerchief worn on his left side. He is muscular with a powerful set of arms. His fur is cinnamon and curly. He has amber eyes and a pastel hat with a black feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Right-Handed was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister.
Flaws: Antagonistic, Fearful, Racist. Bonds: Family. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 11
Hit Points 113 (19d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Undercommon, Infernal
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +1
Possessions: 5000 gp. Chalcedony (70 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). Silver pearl (120 gp). Freshwater pearl (16 gp). Jade (120 gp). Black pearl (1100 gp). Sardonyx (70 gp). Malachite (16 gp). Chrysoberyl (120 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Amber (120 gp). Blue star sapphire (400 gp). Tiger eye turquoise (16 gp). Amethyst (120 gp). Golden yellow topaz (1100 gp). Smoky quartz (70 gp). Hematite (16 gp). Deep blue spinel (1100 gp). Lapis lazuli (16 gp). Blue sapphire (400 gp). Black pearl (1100 gp). Amber (120 gp). Peridot (70 gp). Obsidian (16 gp). Iolite (70 gp). Sardonyx (70 gp). Hematite (16 gp). Hematite (16 gp). 1 Major magic item.
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