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NPC Generator

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Advanced [show]


Mijira Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case and is in decent physical shape. She keeps her red crest in a pixie cut. Her eyes are gold and catlike.

Personality: She is irascible and easily irritated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants her loneliness to end; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Secretive. Bonds: Criminal record, Military, Has a crush. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Mijira Mohradyllion, Female Dragonborn Fighter 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 10 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Elizabeth Merton, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her silver hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and she's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Family. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Elizabeth Merton, Female Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Manfred Harlow, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Deep Scion in disguise. A gifted student he started as a Sculptor, but he got bored and became a Miller. He has worked as a Miller like his father before him.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Ugly, Greedy, Depressed. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Harlow, Male Human Sorcerer 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 14 (+2)18 (+4)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Wymar Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ruler does, and carries sickles. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Ruler for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Impeccable, Logical. Bonds: Job, Military. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Wymar Accord, Male Half-Elf Warrior 6
Medium (5'4") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Beleth Hate, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Beleth Hate, Female Tiefling Adept 18
Medium (5'7") Tiefling, Chaotic Good (CR 18)
Armor Class 9
Hit Points 57 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Perception +9, Religion +9
Senses Passive Perception 19
Languages Common, Dwarven, Orc, Giant
Attacks Melee +10 / 5d6+4, Ranged +5 / 5d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333321

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). An abacus with copper, silver and gold markers (30 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Old masterpiece painting (1700 gp). A delicate silver chain set with a tourmaline (80 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1700 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Cloth of gold vestments (30 gp). A delicate brass dragon egg (80 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).


Social Check DCs


Eggren Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear flannel. She keeps her gold crest in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Eggren was born on a far southern plains where she grew up under the tutelage of her father, an expert Adventurer. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Eggren Qyxpahrgh, Female Dragonborn Barbarian 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. Amethyst (80 gp).


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her auburn hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Flattery will make her almost putty in your hands.

History: She comes from a rich western family. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Passionate. Flaws: Selfish. Bonds: Rich, Slave, Attractive. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Myria Tealeaf, Female Halfling Paladin 5
Small (2'9") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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