Lilith Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her morningstar ready. Her silver hair is singed and shortened. Her black eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 44 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Kyle Leighton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His tied-back hair is silver. His amber eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 47 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
Possessions: 90 pp. Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item.
Thamuz Passion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with tan stripes complete with hood. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His long white hair is drawn into a two foot long braid. His eyes are silver.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Justice. Flaws: Ugly. Bonds: Slave, Mentor, Rich. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 7 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 4 (-3) | 21 (+5) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Sylvan, Giant, Aquan, Abyssal, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 12000 gp. Black pearl (200 gp). Blue sapphire (400 gp). Freshwater pearl (5 gp). Golden yellow topaz (200 gp). Brown-green garnet (150 gp). Golden pearl (150 gp). Jet (150 gp). Sard (70 gp). Chalcedony (70 gp). Violet garnet (200 gp). Rock crystal (70 gp). Blue quartz (5 gp). Peridot (70 gp). Amethyst (150 gp). Carnelian (70 gp). Azurite (5 gp). Coral (150 gp). Golden yellow topaz (200 gp).
Chem Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His purple hair is slicked back into a classic pompadour. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: Chem is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Chem does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Depressed, Ugly. Bonds: Military, Slave. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 2000 sp. Rich purple corundum (900 gp). Jasper (30 gp). Black star sapphire (900 gp). Lapis lazuli (6 gp). 1 Minor magic item.
Gynnie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a red costume with the symbols of strength on her torso. Her long brown hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a minor phobia of water and hates getting wet.
History: Born in the west to a Engraver, Gynnie learned a great deal about her mother's area of expertise. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She struck the Engraver job and began her own company from there.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Job. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Ellywick Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. She sports blonde long hair. She wears large thick round spectacles.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born the only child of a wealthy merchant. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Gomory Nibley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a brown suit, yellow shirt, and tan tie. He has a small bristly mustache and wavy white hair. He has violet eyes and a brown hat with a yellow feather.
Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gomory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.
Motivation: To reunite with his old friends; and a strong sense of loyalty to dragonborn people
Flaws: Shy, Racist. Bonds: Job, Adventurer. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2100 gp. Obsidian (11 gp). Bloodstone (60 gp). Obsidian (11 gp). Coral (150 gp). Blue quartz (11 gp). Sardonyx (60 gp). Peridot (60 gp). Peridot (60 gp). Lapis lazuli (11 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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