Rimmon Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His chestnut hair is lengthy and is close to two feet long. His silver eyes peer out from beneath his feathered green hat.
Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Rimmon was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels kind of lost in life; and wants his loneliness to end
Flaws: Depressed. Bonds: Rich, Has a crush, Military. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. White pearl (60 gp).
Trail Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long brown fur kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trail was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable.
Ideals: Justice. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 72 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2000 gp. Violet garnet (800 gp). Iolite (60 gp). Sard (60 gp). Jet (150 gp). Golden yellow topaz (800 gp).
Ida Stansfield, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears brown painted combat armor at almost all times. Her auburn hair has been sun bleached extensively. She has hazel eyes and a brown hat with a blue feather.
Personality: She is overprotective of those who hire her services. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.
Motivation: To clean up the streets; and a rival would like her out of the picture
Ideals: Athletic. Bonds: Guardian, Adventurer, Criminal record. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 27000 cp. 1 Minor magic item.
Claira Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her black hair is braided into rings. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Her tongue was cut out and she uses sign language. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she is content
Ideals: Athletic. Flaws: Ugly, Disease, Mundane. Bonds: Religious. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Nimble On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She typically wears brown cloth garments or leather armor. Her beige fur is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments
History: A powerful wizard made her what she is. After coming to the age of reason, Nimble took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Secretive. Bonds: Nature, Mentor, Adventurer. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. 1 Minor magic item.
Nicor Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his long brown hair kept up in a rat tail. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 1100 gp. A roughly beaten golden orb (40 gp). Solid gold idol (400 gp).
Osah Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears just a black suit. She has done her best to style her silver hair to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Carpenter mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Insomniac, Impulsive, Disease. Bonds: Rich. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!