Fallthra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She prefers to wear brown clothing when she does not wear armor. She has a hunchback. Her hair is greying and her face has many wrinkles. Her violet eyes peer out from beneath her top brown hat.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is harsh and unforgiving.
History: Born in the north to a Stylist, Fallthra learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Fallthra was left her mother's suit of armor and trained in its use and care. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and someone believes her a fraud
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Military, Enemies. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 sp. Rock crystal (30 gp). Lapis lazuli (11 gp). Red garnet (120 gp).
Marigold Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long golden hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Marigold embodies much of what other species detest in the Halflings. She also is a firm believer in the womanly ideal.
History: She comes from a rich western family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: To protect her home; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Military, Guardian. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: A delicate silver chain set with a tourmaline (10 gp). Black velvet mask with numerous citrines (60 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
Pâsh Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" western man, he is renowned for his bright white suits and hats. He has wavy brown hair. His eyes are likewise hazel.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Disease, Shy. Bonds: Job, Adventurer, Rich. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Violet garnet (700 gp). Aquamarine (700 gp). 1 Minor magic item.
Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this woman typically wears pastel cloth garments or leather armor. Her fur is short and black. Her eyes are amber and she is always smoking a pipe.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not trust anyone and sleeps with one eye open.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. After a long history of fighting, Tricking and her spouse have recently divorced.
Motivation: Wants to raise her children well; and regain custody of her son
Flaws: Antagonistic, Insomniac, Mundane. Bonds: Job, Family. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Azurite (10 gp). Chrysoprase (20 gp). Black pearl (300 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear yellow clothing when he does not wear armor. His white hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Erdan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Erdan was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He became a Sailor soon after.
Motivation: Sabotage a competitor; and many dire rats want him driven away
Ideals: Joker, Artistic. Bonds: Military, Job, Enemies. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 10 pp. 1 Minor magic item.
Gale In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is drawn into a tight pony tail with a cross scrunchie. His green eyes peer out from beneath his Stetson brown hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Mundane, Fearful, Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Spear Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His feathered hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 9000 sp. Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.
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