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Advanced [show]


Varis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His silver hair is singed and shortened. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Varis Siannodel, Male Elf Ranger 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)7 (-2) 16 (+3)7 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Kriv Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is bronze and very short. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: Kriv hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered writing. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and a deep hatred of goblins

Ideals: Artistic, Logical. Flaws: Secretive, Shy, Addict. Bonds: Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Kriv Gygazzylyshrift, Male Dragonborn Warlock 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 160 gp.


Social Check DCs


Nuraval Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Nuraval is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined. Flaws: Racist, Fearful. Bonds: Family, Criminal record. Occupation: Courier

Voice: American accent

Attributes [hide]

Nuraval Torunn, Male Dwarf Sorcerer 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears professional attire. He keeps his black fur in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Emerald In the Wind, Male Tabaxi Wizard 4
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 6 (-2)15 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 37000 sp. Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Shifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His beige fur is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic, Justice. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Shifting In the Morning, Male Tabaxi Monk 18
Medium (5'9") Tabaxi, Chaotic Good (CR 18)
Armor Class 11
Hit Points 88 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Arcana +9, Deception +8
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Infernal
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (80 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Jeweled electrum ring (3000 gp). Black velvet mask with numerous citrines (80 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (100 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver comb with moonstones (900 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he is content

Ideals: Opinionated. Flaws: Ugly, Insane, Mundane. Bonds: Military. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Staurheim, Male Human Wizard 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Solid gold idol (300 gp).


Social Check DCs


Oolah Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. Her hair is short and black. Her face is covered beneath a completely black helmet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.

History: Oolah was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now owns her own business.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Bonds: Attractive, Job, Military, Adventurer. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Oolah Asheton, Female Half-Orc Cleric 9
Medium (6'1") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Elven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1400 gp. Red spinel (50 gp). Blue sapphire (1500 gp). White opal (1500 gp). Chrysoberyl (50 gp).


Social Check DCs

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