Hatae Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman wears light armors faded through time and improper care. She has slicked back silver hair. She has several tiny sapphire earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has passion for adventuring and risk; and she is greedy
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 40000 sp. Deep blue spinel (900 gp). Amethyst (70 gp). Deep green spinel (70 gp). Zircon (60 gp).
Lewis Harley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: Lewis was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Persistence, Logical. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 52 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 2100 gp. Black pearl (1600 gp). Sard (20 gp). Malachite (7 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Feng Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Actor. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length golden hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to be a brewer again
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, In love. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Reirak Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise blue.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Racist, Lazy. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
Theodoric Snowdon, Male Human [Permalink]
Personal [hide]
Description: A 5'0" southern man, he wears a grey collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His red hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: Theodoric was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Mayor for hire.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Qualen Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qualen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Freshwater pearl (6 gp). Pink pearl (110 gp). White opal (400 gp). Silver pearl (110 gp). 1 Minor magic item.
Sybil Spalding, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her moppish red hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: Eccentric and domineering, Sybil will drive conversation. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and meet up once more with her childhood friend
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!