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NPC Generator

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Advanced [show]


Dentratha Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with deerstalker hat. She wears her silver crest up. Her fierce gold eyes like to dwell on things.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the south her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and revenge

Flaws: Ugly, Impulsive. Bonds: Enemies, Poor, Job. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Dentratha Mohradyllion, Female Dragonborn Barbarian 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6

Possessions: 800 gp. Rock crystal (30 gp). Tiger eye turquoise (12 gp). Deep blue spinel (400 gp).


Social Check DCs


Phann Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with wide-brimmed hat. Her golden hair is thinning but still full. Her fierce hazel eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Mentor, Immigrant. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Phann Firahel, Female Elf Expert 10
Medium (5'0") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2400 gp.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a mace on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Insomniac, Mundane, Racist. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Harbek Holderhek, Male Dwarf Expert 10
Medium (4'4") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 73 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 19 (+4)11 (+0) 15 (+2)12 (+1)
Skills Athletics +7, History +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +4

Possessions: Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Dalaba Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is greying and her face has many wrinkles. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with her god.

History: The child of a Miller, who enjoyed hunting, Dalaba was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Optimist. Bonds: Poor, Religious, Nature, Enemies. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Dalaba Musgraben, Female Gnome Warrior 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Infernal, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Kasdeya Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is bristling with hidden weapons, mostly glaives and whips. Her blue hair is still thick. Her gold eyes are slightly larger than normal.

Personality: She exudes charisma. She is a tour de force of persuasion. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Kasdeya was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kasdeya was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kasdeya Turmoil, Female Tiefling Aristocrat 4
Medium (4'11") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Yurgunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair is unkempt and raggedy. Her violet eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the east. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Yurgunn Torunn, Female Dwarf Barbarian 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 111 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)14 (+2) 17 (+3)9 (-1)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 2400 gp.


Social Check DCs


Eridred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western woman, she wears grey leather gloves, a grey jacket, and tight pants. She wears a colorful flower in her chestnut hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Eridred does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted psionic powers by her dying brother.

Motivation: She loathes her own lifestyle; and to pay off her debts

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Eridred Eversharp, Female Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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