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NPC Generator

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Advanced [show]


Seven Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his cinnamon fur in a pixie cut. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Justice. Bonds: Mentor, Criminal record, Religious. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Seven Of Shadows, Male Tabaxi Monk 6
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has cinnamon fur. His eyes are a pleasant copper.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Dagger hails from a village terrorized by orcs. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Interpreter like his father before him.

Motivation: He loathes his own lifestyle; and a deep hatred of orcs

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Dagger Grass, Male Tabaxi Barbarian 9
Medium (5'3") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 46 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. Solid gold idol (1100 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manea Terror, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. Her chestnut hair is lengthy and is close to two feet long. Her eyes are red.

Personality: She is almost excessively polite to everyone, even when angry. She also has developed a complete distrust of the Unemployed profession.

History: Manea hails from a village terrorized by illithids. While studying, she fell in love. They married and had a son. She then took over the family business and is one of the better Navigator for hire.

Motivation: She is greedy; and balancing her hectic life and new navigator responsibilities is difficult

Flaws: Shy. Bonds: Rich, Attractive, Job, Enemies, In love. Occupation: Navigator

Voice: American accent

Attributes [hide]

Manea Terror, Female Tiefling Druid 2
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)8 (-1) 16 (+3)19 (+4)
Skills History +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 120 gp.


Social Check DCs


Duergath Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His black hair is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Some 3 years later his spouse died after the birth of his son. Heartbroken, Duergath never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, In love, Slave. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Duergath Bloodkith, Male Dwarf Rogue 10
Medium (4'4") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 85 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 90 pp. Obsidian (13 gp). Alexandrite (300 gp). Alexandrite (300 gp). Banded agate (13 gp).


Social Check DCs


Conrad Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and usually wears his yellow robe and has his lance always slung over his shoulder. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Dyer, Conrad learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Conrad Wallace, Male Half-Elf Bard 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 6000 cp. Obsidian (12 gp).


Social Check DCs


Jasmine Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She sports chestnut long hair. She is very pretty but has cold, dead eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Jasmine abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Religious, Adventurer. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Jasmine Nimblefingers, Female Halfling Warrior 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)16 (+3) 18 (+4)9 (-1)
Skills Arcana +5, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Orc, Goblin, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elysande Crawford, Female Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern woman is renowned for her bright brown dresses and hats. Her hair is red and curly. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has all her life been fascinated with painting.

History: She got into the Barkeep business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted from career to career and currently works as a Barkeep.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Disciplined, Artistic. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Elysande Crawford, Female Human Warlock 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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