Rieta Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. Her hair is cut close to her head. Her eyes are black and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her job bores her to no end. She has decided to make it more interesting.
History: Her father raised her in a mountain cabin. She found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Criminal record, Nature. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 8
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 19 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Auran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +4
Possessions: 10000 sp. Chrysoberyl (100 gp). Black pearl (900 gp). Peridot (40 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp). Jet (100 gp).
Merihim Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to cover his moderate length purple hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: Born in the north to a Gardener, Merihim learned a great deal about his father's area of expertise. A gifted student he started as a Dyer, but he got bored and became a Gardener. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Logical, Justice, Impeccable. Flaws: Insane, Mundane. Bonds: Job. Occupation: Gardener
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 87 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 200 pp. Rich purple corundum (1300 gp). Tiger eye turquoise (11 gp).
Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright tan suits and hats. His long red hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Ugly, Impulsive, Depressed. Bonds: Poor, Nature. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Ida Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fancy violet dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is silver. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with her god.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Assassin job now, and dutifully fulfills any obligations she has.
Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg
Flaws: Mundane. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Edge Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with broad hat. Her beige fur is lengthy and is close to two feet long. Her eyes are likewise yellow.
Personality: She dislikes all the random violence that takes place in the west. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Through the years after Edge was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Edge's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Ploughman.
Motivation: To get a good night's sleep; and expand her business
Ideals: Pacifist, Artistic. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Ploughman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. His red hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.
History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Navigator job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 5000 cp. Lapis lazuli (13 gp).
Krimmon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, his parents were killed by a gnolls raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and revenge
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Rich, Enemies. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. 8 Acid flasks.
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