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NPC Generator

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Advanced [show]


Aasathra Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of greataxes on her belt, each one with a amethyst on the hilt. Her red crest is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Barrister, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Spice Merchant. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Aasathra Grrrmmballhyst, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs


John Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow coat over a tan low-cut shirt, and a small hat upon his head. He is bald on top and has large silver tufts of hair around his ears. His face is scarred and worn.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Stableman business at a young age. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young John began to lead the lost caravan. He now owns his own business.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Enemies. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Holland, Male Half-Elf Fighter 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Barendd Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Barendd lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to clean up the streets

Flaws: Addict. Bonds: Attractive, Guardian, Family. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Barendd Burrowfound, Male Dwarf Monk 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Pelt Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown fur, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the south to a Servant, Pelt learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to raise her children well.

Flaws: Insomniac, Racist, Antagonistic. Bonds: Job, Family. Occupation: Servant

Voice: German accent

Attributes [hide]

Pelt Shore, Female Tabaxi Bard 10
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel costume with the symbols of strength on his torso. His red fur is lengthy and is close to two feet long. His copper eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he wants to get laid

Ideals: Passionate, Impeccable. Bonds: Military, Job, Has a crush. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Smoking Buttons, Male Tabaxi Sorcerer 4
Medium (6'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Pennie Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is smooth and relatively long. Her green eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Pennie was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She has comitted a past crime that haunts her to this day; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Family, Debt. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Pennie Greenbottle, Female Halfling Bard 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Falkrunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her white hair is well kept. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. Falkrunn was born on a far eastern island where she grew up under the tutelage of her father, an expert Carpenter. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Falkrunn Daraln, Female Dwarf Cleric 6
Medium (4'1") Dwarf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)12 (+1) 15 (+2)8 (-1)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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