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NPC Generator

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Advanced [show]


Kathra Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. She keeps her brown hair in a flapper bob. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.

History: When she was but 7 years old her parents immigrated from the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist, Professionalism. Bonds: Poor, Attractive, Immigrant. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Kathra Frostbeard, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp.


Social Check DCs


Mugrunden Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His brass crest is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Poor, Criminal record. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Mugrunden Esstyrlynn, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 29 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 110000 cp.


Social Check DCs


Juliana Weston, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey cloak and cross-gartered tan stockings. Her red hair is kept up in a ponytail inside a wide-brimmed hat. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Juliana studied abroad. Her druidic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Wants to open a new tavern; and she wants revenge against orcs

Ideals: Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Juliana Weston, Female Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Traubon Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy red hair. His eyes, though not visible through his cowl, are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Stableman soon after.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Job, Rich. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Traubon Daraln, Male Dwarf Sorcerer 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 49 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp. Rich purple corundum (400 gp).


Social Check DCs


Merihim Flair, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he has a crush on the local marshal

Ideals: Athletic, Professionalism. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Merihim Flair, Male Tiefling Cleric 11
Medium (5'2") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)6 (-2) 18 (+4)14 (+2)
Skills Religion +2, Survival +8
Senses Passive Perception 14
Languages
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 360 pp. Obsidian (14 gp). Bloodstone (70 gp). White pearl (130 gp). Azurite (14 gp). Sardonyx (70 gp).


Social Check DCs


Stannor Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Stannor Shadowquick, Male Halfling Bard 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Fiery yellow corundum (600 gp).


Social Check DCs


Matilda Hartford, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of death around her neck, and a glaive on her belt. She wears her chestnut hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting. Flaws: Insane, Sensitive, Antagonistic. Bonds: Religious. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Matilda Hartford, Female Human Cleric 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Tourmaline (100 gp).


Social Check DCs

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