Oriax Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with top hat. His dark red hair is kept up in a ponytail inside a top hat. His eyes are white and catlike.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job
Bonds: Job, Immigrant, Military, Attractive, Adventurer. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. 1 Everburning torch.
Left-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His fur is cinnamon and very short. His yellow eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Left-Handed was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Brewer. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Religious, Immigrant. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Large well-done wool tapestry (600 gp). A small bag of saffron. (100 gp). Old masterpiece painting (1900 gp). Golden circlet with four aquamarines (3000 gp).
Gruk Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and sports black clothing, slightly heavier than average wear. His skin is also unnaturally pale. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.
History: Gruk lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dazzazn Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He has no crest. His gold eyes peer out from beneath his top black hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: Born to a Bookbinder, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he would like to get married and retire
Ideals: Athletic, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a pastel tunic with grey highlights, and long brown pants that bunch up around her shoes and is in decent physical shape. Her orange fur is lengthy and is close to two feet long. This yellow eyed westerner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. She plays an instrument quite well.
History: Born in the west to a Barkeep, Cloak learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to get laid; and she's in love
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 20 (+5) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Deep blue spinel (1300 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arava Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is short and copper. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.
History: Arava was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Athletic, Joker, Artistic. Bonds: Attractive. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Black velvet mask with numerous citrines (60 gp).
Elama Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many violet ritualistic tattoos. She wears baggy tan pantaloons and a violet scarf. Her chestnut hair has been sun bleached extensively. Her eyes are likewise gray.
Personality: She is witty, but her monotone delivery comes off as unnerving She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a pair of adventurers, Elama grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elama took refuge in the large cave and found the beat up lance and armor she uses now. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Opinionated, Fighting. Bonds: Adventurer, Nature. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Chrysoberyl (60 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
