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NPC Generator

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Advanced [show]


Helen Kendall, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman usually wears her brown robe and has her shortspear always slung over her shoulder and is in decent physical shape. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise violet.

Personality: Calm and collected, she is a well trained Farmer. She also is a firm believer in the womanly ideal.

History: She was born in a small desert village. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Farmer.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Impulsive. Bonds: Job, Nature, Debt. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Helen Kendall, Female Human Warrior 3
Medium (4'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tight fitting brown shirt and pants. He has a very tight haircut. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trey was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Mundane, Shy. Bonds: Family, Criminal record. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Wesley, Male Human Adept 8
Medium (5'9") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel, and carries halberds. She wears her chestnut hair down. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Rieta Idea, Female Tiefling Commoner 10
Medium (4'9") Tiefling, Neutral Good (CR 10)
Armor Class 8
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +2, Investigation +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +7

Possessions: 60 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Kody Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair is cut jaggedly and amateurishly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful slaver made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Mentor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Kimberly, Male Human Warlock 8
Medium (5'7") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 19 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp. Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown painted combat armor at almost all times. His brown hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Eberk Silveraxe, Male Dwarf Barbarian 7
Medium (4'4") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 2000 sp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greasy and uncared for. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Poor. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Fargrim Gorunn, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Tourmaline (120 gp). Rock crystal (50 gp). Blue quartz (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nithther Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting black shirt and pants. His rusty crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Nithther will drive conversation. Nithther is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. One day when Nithther was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nithther was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Nithther Tiammanthyllish, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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