Glim Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is golden and curly. His eyes are violet and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Glim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Glim was born with his father's beautiful face. After coming to the age of reason, Glim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Family, Attractive. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 107 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 20 (+5) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 900 pp. 1 Minor magic item.
Fulbar Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His moppish silver hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Cartwright profession.
History: Fulbar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Cartwright, but he got bored and became a Knight. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Fulbar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is terrified, and will act out of fear; and to be a cartwright again
Flaws: Fearful. Bonds: Job, Poor, In love. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1300 sp.
Travok Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and is pretty ugly. His white hair is slicked back into a classic pompadour. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. Travok is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Actor soon after.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 43 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Golden circlet with four aquamarines (5000 gp). Black velvet mask with numerous citrines (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (4000 gp).
Mumpena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her tan robe and has her mace always slung over her shoulder. She is physically well-built. Her chestnut hair is singed and shortened. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Mumpena was raised in a hard working conservative environment. Her first spouse was a Mason, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Orryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Crown-heir does. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His father raised him in a mountain cabin. A gifted student he started as a Barber, but he got bored and became a Crown-heir. He now owns his own business.
Motivation: Expand his business; and he wants to get laid
Flaws: Ugly. Bonds: Job, Poor, Has a crush, Nature. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Bhevek Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Roofer and is in decent physical shape. His golden hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: Bhevek was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He desires power and/or immortality; and to be a sculptor again
Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Frouse Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His hair is brown and very short. He is baby faced.
Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the south. Through the years after Frouse was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Frouse's mother didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 gp.
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