Qualen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and usually wears his tan robe and has his longsword always slung over his shoulder. He has wavy silver hair. His eyes are a pleasant violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: When he was but 5 years old his parents immigrated from the south. Through the years after Qualen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Qualen's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: Gnomish compassion; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 47000 sp. 1 Minor magic item.
Ekemon Shame, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is singed and shortened. His silver eyes peer out from beneath his wide-brimmed green hat.
Personality: This man loves painting and to teach people painting more than just about anything. He has all his life been fascinated with painting.
History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and retire the richest man in the south
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Aquamarine (200 gp). Freshwater pearl (10 gp). Emerald (1600 gp). Tourmaline (60 gp). 1 Minor magic item.
Fargrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is muscular with a powerful set of arms. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.
History: The child of a Dyer, who enjoyed hunting, Fargrim was taken on many hunting expeditions. Through the years after Fargrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fargrim's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to prove his worth to the world
Flaws: Ugly, Insomniac, Impulsive, Antagonistic. Bonds: Nature. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Mardnab Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports red long hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Fortune-teller and found it very stressful. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business.
Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Arjhan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue crest is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He receives visions of the future at random moments
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Slave. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1800 gp. Blue sapphire (1400 gp).
Varis Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern man dresses like a well dressed Shepherd does. He sports a flattop hair cut. His eyes are likewise brown.
Personality: Aggressive, abrasive, and angry, Varis embodies much of what other species detest in the Half-Elves. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Varis was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He became a Shepherd soon after.
Motivation: To be a Sculptor again; and marry his sister to traveling adventurers
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Brown-green garnet (120 gp). Fire opal (1000 gp). Rock crystal (70 gp). 1 Minor magic item.
Bolg Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears an entirely black suit with tan socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and wants a kiss
Ideals: Joker. Bonds: Has a crush, Nature, Rich. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
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