Trym Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'1" and typically wears white cloth garments or leather armor. Her black hair has been sun bleached extensively. Her eyes are gray and catlike.
Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Halflings. She is obsessed with her god.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered dancing. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: Doesn't want to be a Guard and was forced into it by her family; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 14)
Armor Class 13
Hit Points 76 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Giant, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 900 pp. Carnelian (60 gp). Violet garnet (500 gp). Hematite (13 gp). Freshwater pearl (13 gp). Fire opal (500 gp). Brown-green garnet (40 gp). Violet garnet (500 gp). Carnelian (60 gp). Rhodochrosite (13 gp). Chalcedony (60 gp). Black pearl (500 gp). 1 Medium magic item.
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is wearing a long, brown, dusty cloak. She is muscular with a powerful set of arms. Her orange fur is greasy and uncared for. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Flaws: Ugly, Insane, Racist, Lazy. Bonds: Military, Adventurer. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 200 gp. Black pearl (1100 gp). Red spinel (80 gp). Deep blue spinel (1100 gp).
Griselda Blythe, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a worn and beaten armor. Her skin is also unnaturally pale. She keeps her brown hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She believes the world needs to unite to get rid of brigands once and for all.
History: Griselda was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Ghaliver Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His moppish chestnut hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Barkeep profession.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Passionate. Bonds: Slave, Rich, Job, Mentor. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp.
Quillathe Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, blue, dusty cloak. Her skin is fair and her fingers are delicate and long. Her hair is always cut to a buzz. She wears an eyepatch.
Personality: She can speak with the recently deceased. She enjoys reading and quiet.
History: Born to a pair of adventurers, Quillathe grew up listening to her mother's many stories. She moved from fad to fad and when she turned 15 she discovered writing. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions; and a need for knowledge about a nearby landmark
Ideals: Gifted, Logical, Artistic. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Alice Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, yellow, dusty cloak. She wears a colorful flower in her silver hair. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the north was not economically sound they moved to her current location. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Insane. Bonds: Immigrant, Attractive, Nature, Criminal record, Military. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp.
Akmen Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. He has several tiny amethyst earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a great chef.
History: Gifted from a young age, Akmen studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Gifted. Bonds: Attractive, Rich. Occupation: Crown-heir
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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