Brottor Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky brown painted plate armor. His red hair is heavily combed to the right. His amber eyes have a joyful gleam in them most of the time.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Brottor is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Brottor was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2800 gp. Sardonyx (70 gp). Star rose quartz (70 gp). Hematite (9 gp). Azurite (9 gp). Chrysoberyl (130 gp). Chrysoprase (70 gp). Rose (70 gp). Malachite (9 gp). Obsidian (9 gp).
Damien Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing, and carries nunchakus. His chestnut hair is long and unkept. This hazel eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damien fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Religious. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 37 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 gp. Zircon (80 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Deep green spinel (130 gp). Freshwater pearl (16 gp). Deep blue spinel (1000 gp). Azurite (16 gp). Pink diamond (3000 gp). Coral (130 gp).
Aline Yardley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with feathered hat. She keeps her silver hair in a flapper bob. Her eyes are violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She is an amazing painter.
History: Aline was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Dyer job and began her own company from there.
Motivation: To unite with her sister; and her relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Bonds: Family, Job. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1600 gp. Rock crystal (30 gp). Malachite (6 gp). Jade (130 gp). Deep blue spinel (1200 gp). Lapis lazuli (6 gp). Tourmaline (130 gp). 1 Minor magic item.
Ea Victory, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. She wears a feathered hat to hide her balding. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: When she was but 8 years old her parents immigrated from the east. Ea was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Barber. After a long history of fighting, Ea and her spouse have recently divorced.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 104 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 |
Possessions: 4000 gp. Violet garnet (800 gp). Zircon (30 gp). Alexandrite (800 gp). Alexandrite (800 gp). Black star sapphire (700 gp). Amber (110 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). White pearl (110 gp). Rock crystal (30 gp). 1 Medium magic item. 1 Medium magic item.
Heward Southey, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his crossbow ready. His golden hair is singed and shortened. He has amber eyes and a brown hat with a red feather.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 57 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 700 gp. Smoky quartz (40 gp). Eye agate (8 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Carnelian (40 gp). Pink diamond (5000 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûgz Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His silver hair is long and unkept. He has several tiny opal earrings on each ear.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Bounty Hunter business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 800 gp. Moonstone (60 gp). Aquamarine (1200 gp). Chrysoprase (60 gp). 1 Minor magic item.
Traulam Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is long and black with streaks of golden, and is pulled back with small tan clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will rave to anyone who will listen. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Ugly, Addict, Insane. Bonds: Family. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!