Yurgunn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair is unkempt and raggedy. Her violet eyes lackadaisically let the world flow into them.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the east. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 111 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 19 (+4) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 2400 gp.
Adam Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His auburn hair is lengthy. His eyes are gray and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful, PTSD. Bonds: Rich. Occupation: Soapmaker
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 2 Holy water.
Serpent Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. Serpent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a Bather, her father struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Marry her brother to traveling adventurers; and regain custody of her son
Flaws: Hedonist. Bonds: Attractive, Job, Poor, Military, Family. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 136 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 5000 gp. Blue star sapphire (1000 gp). Coral (150 gp). Fire opal (1000 gp). Azurite (11 gp). Black pearl (1100 gp). Jasper (70 gp). Red-brown spinel (150 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). Star rose quartz (70 gp). Iolite (70 gp). Chalcedony (70 gp). Rhodochrosite (11 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur is greasy and uncared for. He has hazel eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Dagger Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, pastel cloak. Her fur is cut close to her head. Her fierce blue eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Masseuse business at a young age. Her father was a soldier and died while she was still young. Dagger was left her father's suit of armor and trained in its use and care. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Military. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp.
Arumawann Reese, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is kept up in a ponytail inside a Stetson hat. His brown eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Arumawann was born the youngest of three triplets. Through the years after Arumawann was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arumawann's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 81 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 370 pp. 1 Minor magic item.
Astar Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His hair is dark red and curly. This silver eyed southerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of southern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.
Motivation: Regain custody of his son; and he is greedy
Flaws: Antagonistic, Insomniac. Bonds: Rich, Immigrant, Family. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 180 pp. A roughly beaten golden orb (60 gp). A roughly beaten golden orb (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
