Antinua Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized opal on her right hand. Her chestnut hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Antinua hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is greedy.
Flaws: Greedy. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eleanor Payton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tight fitting grey shirt and pants, and is pretty ugly. Her hair is white and curly. Her eyes are likewise blue.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious, Job. Occupation: Bookbinder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Salanop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She wears her golden hair down. She has amber eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and retire the richest woman in the west
Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Terse. Bonds: Attractive. Occupation: Mason
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (70 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (1100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mûglûk Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a pixie cut. His green eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To prove his worth to the world.
Ideals: Athletic, Passionate. Flaws: Impulsive. Bonds: Military, Religious. Occupation: Servant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 25000 cp. 1 Minor magic item.
Sapply Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He keeps his red hair in a flapper bob. His eyes are blue and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 14000 sp.
Tricking Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her yellow fur. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Tricking managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Attractive, Religious, Criminal record. Occupation: Miller
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his red robe. He wears a wide-brimmed hat to hide his balding. His eyes are gold and catlike.
Personality: He dislikes all the random violence that takes place in the north. He is obsessed with his god.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and he wants revenge against goblins
Ideals: Pacifist. Flaws: Depressed. Bonds: Religious, Enemies, Adventurer. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 100 gp. Aquamarine (500 gp). Hematite (10 gp). Red spinel (130 gp). Obsidian (10 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
