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Advanced [show]


Trail On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her sword. She has moderate length gray fur. She has a dull look in her blue eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.

History: Trail was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted martial powers by her dying sister.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Mentor. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Trail On the Mountaintop, Female Tabaxi Fighter 10
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: Carnelian (30 gp). Sardonyx (30 gp). Aquamarine (600 gp).


Social Check DCs


Habor Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely black suit with tan socks and a vest with buckled shoes. His brown hair, when down, is lengthy. He has a dull look in his white eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and a deep hatred of gnolls

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Habor Remorse, Male Tiefling Wizard 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Gorbundus Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green armored body suit, with a simple black line shooting up and back down. His crest is short and black. His eyes are gold and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 8 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Bonds: Job, Family, Immigrant. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gorbundus Mystan, Male Dragonborn Cleric 5
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Damakos Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear black clothing when he does not wear armor. His hair is black and very short. His eyes are black and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Damakos took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Damakos Divinity, Male Tiefling Aristocrat 8
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1600 gp.


Social Check DCs


Thervan Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large violet jacket. His blonde hair is heavily combed to the right. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Thervan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thervan's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Thervan Aloro, Male Half-Elf Adept 11
Medium (5'5") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Medicine +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan top hat and tan clothes, and she perpetually has her club ready. Her chestnut hair is heavily combed to the left. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Fighting, Justice, Philantrophist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Mardnab Munggen, Female Gnome Adept 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has a large black mantle and cape that has been intricately interwoven into her brown robe. Her hair, while still mostly brown, has prominent grey streaks. This gold eyed westerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has all her life been fascinated with painting.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Barkeep

Voice: Spanish accent

Attributes [hide]

Gomory Benevolence, Female Tiefling Wizard 3
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs

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