Rosalind Alton, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her black hair is knotted and matted. Her eyes are likewise brown.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosalind grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosalind. She now spends her time doing works of charity.
Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
Olivia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of magic on her torso. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is short and golden. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. Because her mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: She has a crush on the local Servant; and her name or reputation has been wronged in the past by giants, and she desires to right it
Bonds: Religious, Immigrant, Mentor, Enemies, Has a crush. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Gomory Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case and is in decent physical shape. Her chestnut hair is greasy and uncared for. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Gomory grew up listening to her mother's many stories. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 2 years.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Slave, Job. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Nogu Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). She wears her blonde hair down. She tend to wears goggles to shield her eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She dropped out of school before completing her studies. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Disciplined, Optimist, Logical. Flaws: Mundane. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. Red garnet (50 gp). Smoky quartz (40 gp).
Ekemon Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His dark red hair is knotted and matted. His eyes are gold and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Ekemon was born with his mother's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was granted divine powers by his dying sister.
Motivation: An old rival family wants him found.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Everburning torch.
Jade Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy pastel pantaloons and a black scarf, and is pretty ugly. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Ideals: Opinionated. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 25 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 7000 sp.
Pelaios Peace, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a green small hat and green clothes, he is not a threatening figure. He has styled his chestnut hair well, parting it to the right. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Professionalism, Entrepeneur. Bonds: Mentor, Nature. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 91 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: Black pearl (1400 gp). Golden pearl (100 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Tourmaline (100 gp). Malachite (10 gp). Aquamarine (1400 gp). White pearl (100 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
