Yurk Denholm, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His golden hair is greasy and uncared for. He has brown eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Energy wise he seems alert and responsive.
History: Born to a Weaver, his mother struggled to pay the bills. His mother had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality
Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 45 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 900 gp.
Ernest Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His auburn hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety
Flaws: Fearful, Mundane. Bonds: Attractive, Criminal record. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1900 gp. Red-brown spinel (120 gp). Eye agate (8 gp).
Perra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has dyed her greying green crest a little too much giving a sharp green color. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Perra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and to prove her worth to the world
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Black pearl (300 gp). 3 Tanglefoot bags.
Shautha Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She is happy with her job as a Bather. She turns her eye from what people do, preferring to live and let live. She uses divination through singing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has set out to sabotage the competition.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Right-Handed Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. Her lavender fur is braided into rings. Her hazel eyes peer out from beneath her broad brown hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great joy in being the best Priest in town.
History: She was born in the north. She was an apprentice working in her father's forge. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 9
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 60000 cp. Lapis lazuli (8 gp). Red spinel (130 gp). Aquamarine (1100 gp).
Tûhorn Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are slightly larger than normal.
Personality: Tûhorn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.
History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and he is unsatisfied with his job
Ideals: Extrovert, Professionalism. Bonds: Immigrant, Job, Family. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1100 gp.
Damakos Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His brown hair is heavily combed to the left. He has a dull look in his black eyes.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Damakos was born with his father's beautiful face. He married young, but lost his spouse to goblins. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels kind of lost in life; and revenge
Flaws: Antagonistic, Secretive, Depressed. Bonds: Attractive, Enemies. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 103 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll, Ignan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Jasper (70 gp). Lapis lazuli (5 gp). Moonstone (70 gp). Black pearl (900 gp). Malachite (5 gp). Aquamarine (900 gp). Red garnet (150 gp). Peridot (70 gp). Aquamarine (900 gp). Peridot (70 gp). Fire opal (1600 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!