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NPC Generator

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Advanced [show]


Purban Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He wears his brown hair up. His eyes are likewise brown. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. Purban liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Athletic, Joker, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Purban Bigheart, Male Halfling Expert 7
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 16
Hit Points 42 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5

Possessions: 600 gp. Red garnet (70 gp). White pearl (70 gp).


Social Check DCs


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He wears his beige fur down. He has yellow eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Tree Shore, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)7 (-2) 8 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Citrine (80 gp).


Social Check DCs


Kriv Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His green crest is smooth and relatively long. His thin eyebrows rest above his beady gold eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful wizard made him what he is. When Kriv reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Enemies, Rich, Mentor, Military. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Kriv Mohradyllion, Male Dragonborn Cleric 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 6 (-2)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Eldeth Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tattered old clothes. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Eldeth was born in the south. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She inherited the family business which she has now maintained for 13 years.

Motivation: To prove her worth to the world; and to be a knight again

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Job, In love. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Eldeth Graybeard, Female Dwarf Bard 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs


Dalgal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His chestnut hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Dalgal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He invites people to come help in his community garden.

History: Dalgal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Dalgal Bofdann, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Eye agate (12 gp).


Social Check DCs


Anthony Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He wears his golden hair up in a very large beehive style do. His eyes are likewise blue.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Job, Military, Immigrant. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Anthony Aloro, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hatae Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A 4'9" northern woman, she wears a well pressed and immaculate suit (or dress). Her brown hair is cut jaggedly and amateurishly. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Hatae is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. Her first spouse was a Ruler, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Addict, Insane, Mundane. Bonds: Family. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Hatae Meliamne, Female Elf Rogue 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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