Dabbledob Welber, Male Gnome [Permalink]
Personal [hide]
Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. His white hair is kept up in a ponytail inside a deerstalker hat. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dabbledob is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Painter. He has worked as a Painter like his father before him.
Motivation: He has a crush on the local Miner; and to settle down with his crush
Ideals: Justice. Flaws: Greedy. Bonds: Rich, Job, Has a crush. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp.
Alain Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Energy wise she seems alert and responsive.
History: She was born at the edge of vast desert. Her father was a soldier and died while she was still young. Alain was left her father's suit of armor and trained in its use and care. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Nature, Military. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 47 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Gnome, Draconic, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 33000 sp. Rhodochrosite (13 gp).
Cask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears a pastel tunic with red highlights, and long blue pants that bunch up around his shoes, and his gloved hand is found clutching a falchion. He has moderate length lavender fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cask is combative with any and all who dare try his patience in the slightest.
History: He got into the Bounty Hunter business at a young age. Through the years after Cask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Cask's mother didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and he's repulsed by the pc
Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 180 gp. 1 Masterwork Musical instrument.
Eva Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. She has shaved her head bald. Her eyes are a pleasant green.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of brigands once and for all.
History: Eva was born the youngest of three triplets. When Eva reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Slave, Enemies, Family, Military. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Reeza Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white feathered hat and white clothes. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: Reeza wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Disciplined, Gifted. Flaws: PTSD, Insane. Bonds: Immigrant, Nature. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Silver chalice with lapis lazuli gems (170 gp).
Grai Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears white painted combat armor at almost all times. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are amber and she is always smoking a pipe.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 15 years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Cloak Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is dressed in a clean brown cloak covering her clean studded leather. Her whole body is exceptionally muscular. Her fur is yellow and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Justice. Bonds: Immigrant, Poor, Family. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!