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NPC Generator

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Advanced [show]


Ownka Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She dresses like a well dressed Performer does. Beneath her clothing is a huge mess of scar tissue. Her long chestnut hair is drawn into a two foot long braid. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She then took over the family business and is one of the better Performer for hire.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Disease. Bonds: Job, Slave, Criminal record. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Ownka Jacobs, Female Half-Orc Cleric 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He has brown hair. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Mordai grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Mordai Remorse, Male Tiefling Ranger 5
Medium (5'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)6 (-2) 9 (-1)17 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Ahlyssa Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean yellow cloak covering her clean studded leather. She is bald on top and has large black tufts of hair around her ears. She wears a mask on her face.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To unite with her brother; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Ahlyssa Murphy, Female Half-Elf Fighter 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)4 (-3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (400 gp). Citrine (80 gp). 1 Full Plate. 1 Masterwork Light wooden shield. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Riswynn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light grey in addition to tight pants. Her brown hair is matted, messy, and big. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Riswynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved out south to avoid the crime she committed. She is searching for what she claims is her rightful reward.

Motivation: She has decided she is irredeemable.

Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer, Poor, Criminal record. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Riswynn Strakeln, Female Dwarf Warrior 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Zephan Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his dark red hair in a flapper bob. His eyes are black.

Personality: He is business-like. He takes instructions and follows them to the letter. Zephan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast mountains. After coming to the age of reason, Zephan took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Professionalism, Gifted. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Zephan Wit, Male Tiefling Druid 5
Medium (6'5") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills History +5, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 6000 sp.


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His orange fur is knotted and matted. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To reunite with his absent mother; and doesn't want to be a beggar and was forced into it by his family

Ideals: Optimist, Fighting. Flaws: Ugly, Lazy. Bonds: Adventurer, Family. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Cask Of Claws, Male Tabaxi Wizard 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 3000 cp. 1 Simple lock.


Social Check DCs


Sapply Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Miller. His wide-brimmed hat is riddled with cuts and holes. His blue eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: Wants to raise his children well; and further expansion of business

Flaws: Ugly, Shy. Bonds: Job, Poor, Family. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Sapply Nopenstallen, Male Gnome Monk 5
Small (3'7") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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