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NPC Generator

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Advanced [show]


Akta Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She keeps her silver hair in a pixie cut. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Akta Instinct, Female Tiefling Paladin 3
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Karash Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky black painted plate armor. He is an epitome of beauty. He keeps his red hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Karash hails from a village terrorized by illithids. After coming to the age of reason, Karash took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Persistence, Gifted. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Karash Middleton, Male Half-Orc Adept 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 14 (+2)11 (+0) 12 (+1)6 (-2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bardryn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her white hair is well kept. She wears a mask on her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Doctor profession.

History: She got into the Barber business at a young age. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bardryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Bardryn Hammerstone, Female Dwarf Expert 8
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Arcana +7, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran, Giant, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 30000 cp. Coral (60 gp). Golden yellow topaz (300 gp). Tourmaline (60 gp). Aquamarine (300 gp). Hematite (16 gp). Peridot (70 gp).


Social Check DCs


Bilga Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of luck around her neck, and a flail on her belt. Her black hair is styled in orderly dreadlocks. She has a dull look in her green eyes.

Personality: Her tongue was cut out and she uses sign language. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She would like to get married and retire.

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Religious. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bilga Blythe, Female Half-Orc Druid 6
Medium (4'8") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Antinua Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large tan jacket. Her auburn hair is long and unkept. Her thin eyebrows rest above her beady gray eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Has a crush, Nature, Adventurer. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Antinua Tiltathana, Female Elf Bard 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dagger Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her fur is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She feeds upon the attention of others.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Dagger Wind, Female Tabaxi Warrior 8
Medium (5'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)6 (-2) 15 (+2)17 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5

Possessions: 500 gp. Hematite (14 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has worked as a Bather like his father before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Athletic. Flaws: Addict, Greedy. Bonds: Rich, Job. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Frouse Oomtrowl, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 5 (-3)16 (+3)
Skills Intimidation +5, Survival -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 pp.


Social Check DCs

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