Nicor Power, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicor is combative with any and all who dare try his patience in the slightest.
History: Born to a Navigator, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and an old rival family wants him found
Ideals: Philantrophist, Justice. Bonds: Poor, Adventurer, Family. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 4000 sp. Chrysoprase (50 gp). Lapis lazuli (14 gp). Hematite (14 gp). Rose (50 gp).
Kallista Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky green painted plate armor. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Farmer father left her crippled. She has since lost track of the people in her past.
Motivation: To reunite with her old friends; and doesn't want to be a stableman and was forced into it by her family
Flaws: Disease. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Eleanor Riley, Female Human [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat, and carries whips. Her hair is red and very short. Her eyes are brown and catlike.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eleanor is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Justice. Bonds: Military. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Ratlûg Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his shield. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears a colorful flower in his silver hair. His eyes are green and catlike.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Professionalism. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Draconic, Terran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 70 pp. Violet garnet (1000 gp). White opal (1200 gp).
Osco Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears white leather gloves, a white jacket, and tight pants. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.
History: The child of a Slave Trader, who enjoyed hunting, Osco was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted arcane powers by his dying sister.
Motivation: Tabaxi compassion; and to reunite with his absent mother
Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Nature, Family. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Decarabia Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a hunchback. Her hair is greying and her face has many wrinkles. Her black eyes peer out from beneath her top green hat.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.
History: She was born several months after her mother was called into army service. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Oskar Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man wears dark leathers with embroidery. He keeps his chestnut hair in a pixie cut. His eyes are amber and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Oskar hails from a village terrorized by dire rats. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of his sister; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Bonds: Attractive, Enemies, Criminal record, Family. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Bloodstone (50 gp). Iolite (50 gp). Zircon (50 gp). 1 Minor magic item.
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