Smoking Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'10". She wears a pastel vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her pastel boots flare out at the collars, and her gloved hand is found clutching a shield. She sports a flattop fur cut. Her eyes are blue and beady.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.
Motivation: Her religion dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Optimist, Impeccable, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Tod Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing colorful clothing, dressed as a Laborer. He is an epitome of beauty. He has a silver handlebar mustache and slicked back silver hair. He has several tiny sapphire earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: Tod was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions
Ideals: Logical. Bonds: Attractive, Rich, Job, Religious, Criminal record. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 50 gp. Deep blue spinel (200 gp).
Callie Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a worn and beaten armor. Her skin is also unnaturally pale. Her long brown hair is drawn into a two foot long braid. Her brown eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has all her life been fascinated with poetry.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a orcs raid, leaving Callie alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Callie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She wants revenge against orcs.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.
Zunn Peyton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He keeps his brown hair in a pixie cut. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Zunn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was granted psionic powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Deep green spinel (160 gp). 1 Masterwork Common Melee.
Aline Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses like a well dressed Detective does. Her white hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She became a Detective soon after.
Motivation: She's repulsed by the PC.
Flaws: Depressed, Shy, Antagonistic. Bonds: Job, Attractive. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Qualen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a auburn handlebar mustache and slicked back auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Military, Family. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Kody Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey cloak. His silver hair is long and unkept. His eyes are blue.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Guardian, Poor, Mentor. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
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