Orla Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is kept up in a ponytail inside a top hat. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Orla was born in the south. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and to reunite with her absent mother
Ideals: Athletic, Persistence. Bonds: Poor, Attractive, Family. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Varg Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise violet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Varg is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Hunter, who enjoyed hunting, Varg was taken on many hunting expeditions. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his son; and doesn't want to be a cartwright and was forced into it by his family
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. Rhodochrosite (13 gp). Brown-green garnet (100 gp).
Fenriz Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'3" and is well dressed, constantly wearing a green suit, violet shirt, and black tie. His left leg appears badly burned and disfigured. His white hair has been sun bleached extensively. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with poetry.
History: Fenriz was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Persistence. Bonds: Nature, Rich. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 71 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Terran
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
Possessions: 13000 gp. Jeweled electrum ring (8000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). A delicate brass dragon egg (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (300 gp).
Jade Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her fur is greying and her face has many wrinkles. Her green eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. In her 13th year, her parents were killed by a illithids raid, leaving Jade alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: She is not mentally stable, and does not behave rationally; and revenge
Flaws: Antagonistic, Addict, Insane. Bonds: Rich, Enemies. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 250 gp. Silver chalice with lapis lazuli gems (120 gp). Old masterpiece painting (500 gp). 1 Climber’s kit.
Huru Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy white dress. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Professionalism, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 85 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Dwarven, Druidic
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 4000 gp. Iolite (20 gp). Blue quartz (10 gp). Jet (130 gp). 1 Minor magic item.
Malquis Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has shaved her head bald. Her eyes are amber.
Personality: Malquis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Extrovert, Fighting. Bonds: Nature, Mentor, Criminal record. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, pastel cloak. She has no fur. Her eyes are copper and catlike.
Personality: She is fixated on the number 47. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a necromancer, Shivering was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Mentor, Religious. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp. Moonstone (80 gp).
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