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NPC Generator

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Advanced [show]


Vanuath Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His hair is blonde and curly. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When Vanuath reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, Military, Family. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Vanuath Hildenman, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Aquamarine (800 gp). Lapis lazuli (15 gp).


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky brown painted plate armor. He has a small bristly mustache and wavy white hair. His green eyes dart from person to person.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Professionalism. Bonds: Poor, Religious. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Don Bradshaw, Male Human Monk 9
Medium (6'1") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 81 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 16 (+3)8 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 100 pp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears just a violet suit. Her long red hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She misses her home and complains about the freezing weather, even in summer.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Anne Shupe, Female Half-Elf Fighter 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. Azurite (8 gp). Hematite (8 gp). Lapis lazuli (8 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pennie Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. She sports white long hair. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She plays an instrument quite well.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against illithids; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Pennie Porridgepot, Female Halfling Aristocrat 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)13 (+1) 6 (-2)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp. Peridot (50 gp).


Social Check DCs


Pogranix Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her flail ready. Her bronze crest is lengthy and is close to two feet long. She has red eyes.

Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Pogranix does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Pogranix Turnuroth, Female Dragonborn Warlock 11
Medium (6'4") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 25 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)14 (+2) 8 (-1)18 (+4)
Skills Deception +8, Medicine +3
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 1100 gp. Deep blue spinel (1400 gp). White pearl (100 gp). Brown-green garnet (100 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of the sun god around his neck, and a mace on his belt. He is an epitome of beauty. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miner mother left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zook Rofferton, Male Gnome Rogue 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Mara Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Glassblower does. She is bald on top and has large auburn tufts of hair around her ears. Her blue eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a font of random trivia from the lore and stories she has discovered

History: Born in the south to a Glassblower, Mara learned a great deal about her father's area of expertise. Her childhood dream was to be a Barrister, but she was a colossal failure. She now owns her own business.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Mara Siannodel, Female Elf Adept 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 260 gp.


Social Check DCs

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