Anselm Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears violet trousers with white and tan striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: Anselm hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 113 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Ignan, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
Possessions: 6000 gp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.
Gale Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He very much looks the part of a Barkeep. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Barrister, but he got bored and became a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: Wants to open a new tavern; and to get a good night's sleep
Flaws: Selfish, Disease, Insomniac. Bonds: Job, Guardian. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1500 gp. Old masterpiece painting (2300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Brass mug with jade inlays (600 gp).
Delre Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear brown tank tops with white skirt. Her hair is long and black with streaks of auburn, and is pulled back with small brown clips. She has a tattooed face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to loving parents in a slum to the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Miner job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Joker. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Ogthrak Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears baggy white pantaloons and a black scarf. His red hair is greasy and uncared for. His green unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. Ogthrak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west. He was an apprentice working in his mother's forge. He has worked as a Architect like his mother before him.
Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Ugly, Disease, Hedonist. Bonds: Job, Immigrant. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 151 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +9
Possessions: 800 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Black velvet mask with numerous citrines (170 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (170 gp). Finely wrought small gold bracelet (80 gp). A necklace of small pink pearls (4000 gp). Embroidered and bejeweled glove (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Solid gold idol (600 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver comb with moonstones (300 gp). Carved bone or ivory statuette (80 gp). Gold dragon comb with red garnet eye (400 gp).
Naill Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair down. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 7 (-2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Marbas Secret, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear green tank tops with tan pants, and is pretty ugly. His dark red hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady red eyes.
Personality: Eccentric and domineering, Marbas will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: To be a Priest again; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 87 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 9 (-1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (700 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (2000 gp).
Rathkran Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Locksmith uniform. His blue crest has been sun bleached extensively. His eyes are gold and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Rathkran studied abroad. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To share knowledge with the world; and expand his business
Ideals: Athletic, Philantrophist, Logical, Gifted. Bonds: Job. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 71 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 130 pp.
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Their contribution stands as a beacon of hope for all adventurers!
