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NPC Generator

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Advanced [show]


Sarah Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Sarah has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Joker. Flaws: Impulsive, Disease, Shy, Mundane. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Sarah Simmons, Female Half-Elf Commoner 10
Medium (5'4") Half-Elf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills History +3, Survival +7
Senses Passive Perception 13
Languages Elven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 1900 gp. Malachite (14 gp). Tourmaline (100 gp). Amethyst (100 gp). Azurite (14 gp). Rock crystal (20 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: Gifted from a young age, Elaim studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Philantrophist, Gifted. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Elaim Orcfoe, Male Dwarf Adept 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2000 cp. Onyx (30 gp).


Social Check DCs


Odo Reid, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries tridents. His golden hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Odo Reid, Male Human Bard 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Dee Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a Stetson hat to cover her moderate length red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Dee was born in the north. At a young age she loved to build and create. Dee liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many goblins want her driven away.

Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Enemies, Nature. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Dee Silvereyes, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 17 (+3)9 (-1) 10 (+0)9 (-1)
Skills Athletics -1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Antinua Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, blue cloak. Her black hair is cut short with large spiked bangs in the front. Her eyes are gray and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. She hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and she has a crush on the local ruler

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Has a crush, Family. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Antinua Amastacia, Female Elf Commoner 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. Golden pearl (110 gp).


Social Check DCs


Baradad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His brass crest is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his red eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Baradad Clethtinthiallor, Male Dragonborn Rogue 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 6 (-2)12 (+1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Star rose quartz (40 gp). Black pearl (1500 gp). 1 Breastplate. 1 Buckler. 1 Darkwood Shield.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her cinnamon fur is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Professionalism. Bonds: Adventurer, Attractive, Rich, Nature. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Sun In the Wind, Female Tabaxi Paladin 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs

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