Rose High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean white cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Knight for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Bonds: Adventurer, Military, Job, Religious. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. Banded agate (8 gp). Hematite (8 gp). Black opal (600 gp).
Gilbert Stapleton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Immigrant, Poor, Adventurer. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Virra Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a worn and beaten armor. She is tall, broad shouldered and powerfully built. Her head has been shaved. Her blue eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Virra embodies much of what other species detest in the Gnomes. She pushes her goals aggressively. She is also a coward if confronted.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is wracked by social anxiety.
Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Mentor. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 20 (+5) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Druuk Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a white poncho over his likewise colored trousers and shirt. With a patchy brown beard and wild brown hair. His violet eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Religious, Military, Immigrant, Criminal record. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30 pp. Bloodstone (70 gp). Violet garnet (1200 gp).
Anastrianna Coleman, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a pastel scarf. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Anastrianna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Anastrianna's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she is unsatisfied with her job
Flaws: Mundane, Antagonistic. Bonds: Poor, Job. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Azurite (10 gp). Azurite (10 gp). Deep blue spinel (800 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His red fur has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Fragrant hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.
History: Fragrant was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He became a Dyer soon after.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.
Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 84 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled electrum ring (4000 gp).
Helja Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case, and carries greatswords. She keeps her silver hair in a pixie cut. Her face is scarred and worn.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 55 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Orc, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
