Jade Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her pickaxe ready. Her white fur has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She would rather hide behind her crafts than deal with other people.
History: Jade hails from a village terrorized by giants. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jade fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Artistic. Flaws: Insane, Shy. Bonds: Attractive, Enemies. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp.
Flame Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her cinnamon fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.
History: Flame was raised in a hard working conservative environment. Her childhood dream was to be a Bather, but she was a colossal failure. She has achieved small success as a Bellfounder.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Gifted. Bonds: Rich, Immigrant, Religious, Job. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Half-Plate.
Qualen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He is bald on top and has large brown tufts of hair around his ears. His gray eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Banker in town.
History: Born in the south to a Banker, Qualen learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Qualen took refuge in the ruined castle and found the beat up sai and armor he uses now. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Shy. Bonds: Rich, Job, Nature. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 pp.
Norkruuth Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a top hat to cover his moderate length bronze crest. His gold eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: Norkruuth was born in the north. At a young age he loved to build and create. After coming to the age of reason, Norkruuth took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted, Persistence, Entrepeneur. Bonds: Religious. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: Just what you see.
Torgga Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears silk and lounges about seductively. Her golden hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.
Personality: Torgga wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She has set out to sabotage the competition.
Motivation: Further expansion of business; and to be a gardener again
Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Hugh Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 54 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Cloth of gold vestments (50 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Oriel Walcott, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Farmer does, and she perpetually has her spear ready. Her red hair, when down, is lengthy. She wears an eyepatch.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.
History: She was born in the west, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Oriel's homeland. Oriel decided to take the middle way and become a bodyguard. She now owns her own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
