Mishann Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). Her black crest is greasy and uncared for. Her thin eyebrows rest above her beady red eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, In love. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1200 gp. Moss agate (4 gp). Bloodstone (30 gp).
Prosperine Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green tunic with white highlights, and long green pants that bunch up around her shoes. She carries with her a set of monstrous two handed axes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blue hair is smooth and relatively long. Her thin eyebrows rest above her beady silver eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.
History: A powerful wizard made her what she is. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Mundane, Hedonist, Insane. Bonds: Mentor. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (700 gp).
Nyx Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. Her red hair is heavily combed to the left. She is baby faced.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Religious. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Jet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gormogord Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and blue robe with the hood down. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His eyes are violet and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.
History: Gormogord hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He wants revenge against dire rats.
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Giant, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 7000 sp. 1 Half-Plate. 1 Breastplate.
Bree Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is chestnut and curly. Her eyes are a pleasant brown.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a forest tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Apothecary for hire.
Motivation: Further expansion of business.
Flaws: Shy. Bonds: Attractive, Job, Nature, Rich. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 18 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Aquan, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 8000 sp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).
Windy Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His yellow fur, when down, is lengthy. This copper eyed southerner is not easily forgotten.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He then took over the family business and is one of the better Navigator for hire.
Motivation: Expand his business; and a strong sense of loyalty to tabaxi people
Flaws: Racist. Bonds: Immigrant, Job, Mentor. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 4000 cp.
Antinua Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear blue pants and tee shirts and is in decent physical shape. She sports black long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is obsessed with a lost civilization.
History: Antinua was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Adventurer, Poor. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 18 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 240 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
