Silent On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports pastel clothing, slightly heavier than average wear. Her yellow fur is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She also is a firm believer in the womanly ideal.
History: Silent was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Adventurer, Religious. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 11)
Armor Class 10
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 1600 gp. Freshwater pearl (11 gp). Deep green spinel (80 gp). White opal (1100 gp). Iolite (80 gp). Violet garnet (1600 gp). Tourmaline (80 gp). Sardonyx (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynnie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her hair is golden and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.
History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.
Motivation: Meet up once more with her childhood friend.
Ideals: Optimist. Flaws: Ugly, Addict, Disease. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 14)
Armor Class 10
Hit Points 113 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 3000 gp. Fire opal (1600 gp). Moonstone (80 gp). Deep green spinel (50 gp). Eye agate (5 gp). Alexandrite (300 gp). Tiger eye turquoise (5 gp). Aquamarine (300 gp). Freshwater pearl (5 gp). Aquamarine (300 gp). Silver pearl (50 gp). Peridot (80 gp). Deep blue spinel (300 gp). Blue quartz (5 gp). Aquamarine (300 gp). Black opal (1600 gp). Iolite (80 gp). 1 Medium magic item.
Emma Middleton, Female Human [Permalink]
Personal [hide]
Description: She wears baggy grey pantaloons and a green scarf. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a habit of throwing herself into exceedingly dangerous situations.
History: Emma hails from a village terrorized by drow. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her dancing dream.
Motivation: Many drow want her driven away; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies, Nature. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Jarsali Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a very good compulsive liar and kleptomaniac.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarsali grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarsali. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she uses money and sex appeal to get what she needs
Flaws: Insomniac, Greedy. Bonds: Rich, Attractive, Criminal record. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Spring Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown clothing when she does not wear armor. She wears a colorful flower in her brown fur. She wears large thick round spectacles.
Personality: Spring wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She also hits on women, regardless of circumstances.
History: Born in the west her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Map Maker.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Athletic, Disciplined. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Balam Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His dark red hair is braided into rings. He has gleaming, smiling red eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north.
Ideals: Logical, Entrepeneur. Bonds: Job, Immigrant. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 67 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
Possessions: 700 pp. 1 Medium magic item.
Harbek Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Bricklayer does. His long black hair is drawn into a two foot long braid. His skin is flawless and his violet eyes scan people very quickly.
Personality: He can speak with the recently deceased. He feeds upon the attention of others.
History: Gifted from a young age, Harbek studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bricklayer job and began his own company from there.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Attractive. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
