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NPC Generator

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Advanced [show]


Medrash Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His Stetson hat is riddled with cuts and holes. His gold eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Medrash Skaarzborroosh, Male Dragonborn Ranger 14
Medium (6'5") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills History +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 900 pp. Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (170 gp). Cloth of gold vestments (170 gp). Gold and topaz bottle stopper cork (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Black velvet mask with numerous citrines (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Nurkara Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports brown clothing, slightly heavier than average wear. Her moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and nothing but the best is good enough for her

Ideals: Logical, Impeccable. Flaws: Insomniac, Disease. Bonds: Poor. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Nurkara Burrowfound, Female Dwarf Warlock 9
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)18 (+4) 17 (+3)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial, Elven, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 15000 sp. Bloodstone (70 gp). Aquamarine (300 gp). Lapis lazuli (9 gp). Deep blue spinel (300 gp). Freshwater pearl (9 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. She has wavy golden hair. Her eyes are hazel.

Personality: This woman loves dancing and to teach people dancing more than just about anything. Althaea is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 6 years old her parents immigrated from the east. Her father took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Althaea Eathalena, Female Half-Elf Commoner 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Myria Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Assassin. She is physically well-built. She sports a flattop hair cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Optimist, Gifted, Philantrophist. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Myria Strongbones, Female Halfling Ranger 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Athletics +0, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Jade Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long black fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She snorts whenever she laughs or is feeling confident. A true patriot, Jade would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to work out more often; and marry her sister to traveling adventurers

Ideals: Athletic. Bonds: Attractive, Military, Family, Has a crush. Occupation: Tailor

Voice: French accent

Attributes [hide]

Jade Of Claws, Female Tabaxi Ranger 5
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Blossom Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and violet handkerchief worn on her right side. She is portly but not overly obese. Her golden hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a Armorer, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. She inherited the family business which she has now maintained for 4 years.

Motivation: She is unsatisfied with her job; and to find somewhere to settle down

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Poor, Job. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Blossom Wildcloak, Female Halfling Fighter 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 72 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Insight +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp.


Social Check DCs


Joser Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is golden and curly. His amber eyes are slightly larger than normal.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and further expansion of business

Ideals: Opinionated, Gifted. Bonds: Enemies, Adventurer, Job. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Joser Wildheart, Male Halfling Ranger 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Sard (60 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Black star sapphire (1500 gp).


Social Check DCs

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